
WAMMM: Nighthaven Labs Kitchen defense strat
Maestro anchors Break, Azami on Mezzanine, Wamai reinforces the Freezer hatch
1 · Pick your operator
Tap yours · ⊘ if bannedAnchor Break, Evil Eyes, Freezer holes
2F Servers, jammers, Connector panel
Roam 2F Aqua, Banshees, Games wall
Mezz corridor, roof Freezer hatch
Hold Mezzanine, Meeting and Connector
2 · Your round
Tap your operator above. Your steps show up here.
Site: Kitchen / Cafeteria on 1F
3 · Team walls
0/9- next Lobby panelMaestro

- Break-Freezer holesMaestro

- Cafeteria prone holesMaestro

- Games east head holesMelusi

- Exo-stairs hatchMelusi

- Connector door, Meeting holeMute

Operators in this plan
Based on 1 creator guide · Frozen (iFrozen)
What we changed: Pro version: 'KITCHEN - WAMMM' (slide 12, misc section) in iFrozen's public Nighthaven Labs team deck. The name spells out the lineup. From the slide: no attacker-ban box; an orange box flags Kaid, Bandit and Mira. Legend: Maestro with barbed wire, Mute with a Nitro Cell, Melusi with a bulletproof camera, Wamai with an impact grenade, Azami (alternate Clash) with barbed wire. 1F: Maestro in Break with three Evil Eyes, a Lobby-wall reinforcement and a starburst next to it (with a blue bar above), two prone-hole marks, a starburst on the Break-Freezer wall and two wires; Mute's jammer by the kitchen window; Melusi's three Banshees, the Games-Storage wall, head holes, a camera with an up arrow and a starburst on the Exo-stairs hatch. 2F: Melusi in Aqua with a Banshee in Command Center; Mute in Servers with three jammers, a reinforcement and two starbursts; Wamai between the Mezzanine and Connector with the IT wall and a filled square east of the building (the outside Freezer hatch); Azami on the Mezzanine with two wires and three reinforcements. What we changed/assumed: Wamai has no gadget set (an impact grenade isn't in his kit); Azami and Wamai are drawn with three reinforcements each, so walls are shared. Kitchen names are ours: Kitchen is the east room with the outside window, Cafeteria the larger room west of it under the Lobby wall, Break the room at the top of the Exo stairs, Freezer the small room between Break and Kitchen. Room names are ours: we matched the slide's line drawing to the official blueprint and to the callouts used in our other Nighthaven strats (west site room = Command Center, east site room with the angled server stack = Servers, Connector north-east of Servers, E-box east with the outside window, IT south with the outside breach wall, Rafters the double-height room over Garage). The two site-room names could be swapped. Uncertain: the blue bar on the Lobby wall (optional reinforcement?) and whether Maestro opens the next Lobby panel or just marks the breach. Season: Maestro's battery is 9 s (Y11S3.1); Clash's SPSMG9 does 35 (Y11S3); Mute only jams remote devices (Y10S4). From the source deck: The slide has no attacker bans; a blue bar on the slide marks it as an optional reinforcement; the slide flags Kaid, Bandit and Mira; No alternate on the slide; The legend gives Wamai an impact grenade, which he can't carry, so no gadget is set.
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