What we changed: Pro version: 'BASEMENT - INFINITY WAR' (slide 8) in iFrozen's public Nighthaven Labs team deck. From the slide: attacker bans Ace and Thermite (blue box); an orange box flags Kaid, Bandit and Mira. Legend: Goyo with an impact grenade, Warden with a Nitro Cell, Ela with barbed wire (alternate Thorn), Solis and Mute with a Nitro Cell, Castle with a bulletproof camera. Three floors are drawn. Basement: Goyo in the middle room with four Volcáns, two outside walls, three prone-hole marks, a starburst and two rotate arrows; Castle's panel on the Tank-Animus door, a camera with a down arrow, head holes and prone holes. 1F: Warden in Storage with three split ovals around him, a reinforced hatch by the Exo stairs and one wall; Mute in Control with four jammers, two rotate arrows, two split ovals and head holes; Castle's panels on two doors; Goyo's starburst on the Garage hatch; Ela's Mud wire, Garage wall and barricade mark. 2F: Ela at the top of the Aqua stairs with two mine icons, wire and a possible ADS icon; Castle in Rafters with a rotate arrow and the Servers hatch opened; Ela's IT wall. What we changed/assumed: we play Mute in the green slot because the map is drawn for him. We read the split ovals around Warden as floor holes over Assembly. Room names are ours: we matched the slide's line drawing to the official blueprint and to the callouts used in our other Nighthaven strats (west site room = Command Center, east site room with the angled server stack = Servers, Connector north-east of Servers, E-box east with the outside window, IT south with the outside breach wall, Rafters the double-height room over Garage). The two site-room names could be swapped. Basement names are ours, matched to the blueprint: the oval-tank room in the west is Tank, the south-centre room under 1F Storage is Assembly, the south-west room under Garage is Animus, the east room with the stairs is Exo, the north-west room is at the foot of the stairwell under the Aqua stairs, and the middle room sits between them. Uncertain: the round skull icon is our guess for Ela's Grzmot mine; the down arrow on the basement camera probably shows where it faces. Season: Warden's SMG-12 was nerfed (Y11S3); Castle panels take 10 hits (Y11S3.1); Mute only jams remote devices (Y10S4); Thermite (banned) does 220 since Y11S3.1.
From the source deck: the deck's 'End Game' swap; No alternate on this slide; No alternate on the slide; An icon that may be Jäger's ADS is also drawn in this slot's colour at the Aqua door; The legend lists Solis first and Mute second, but the map is drawn for Mute (badge and four jammers).
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